Favored Soul (Class)
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Favored Soul
Class Skills
The favored soul’s class skills (and the key ability for each
skill) are Concentration (Con), Craft (Int), Diplomacy (Cha),
Heal (Wis), Jump (Str), Knowledge (arcana) (Int), Profession
(Wis), Sense Motive (Wis), and Spellcraft (Int).
- Skill Points at 1st Level
- (2 + Int modifier) × 4.
- Skill Points at Each Additional Level
- 2 + Int modifier.
Class Chart
+ Table: The Favored Soul | |||||||||||||||
Level | !! rowspan="2"
Base Attack Bonus | !! rowspan="2"
Fort Save | !! rowspan="2"
Ref Save | !! rowspan="2"
Will Save | !! rowspan="2" style="text-align: left;"
Special | !!colspan="10"
Spells per Day | |||||||||
0th | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1st |
+0 |
+2 |
+2 |
+2 | ||
5 |
3 |
— |
— |
— |
— |
— |
— |
— |
— | |
2nd |
+1 |
+3 |
+3 |
+3 | ||
6 |
4 |
— |
— |
— |
— |
— |
— |
— |
— | |
3rd |
+2 |
+3 |
+3 |
+3 |
Weapon Focus (Deity's Weapon) |
6 |
5 |
— |
— |
— |
— |
— |
— |
— |
— |
4th |
+3 |
+4 |
+4 |
+4 | ||
6 |
6 |
3 |
— |
— |
— |
— |
— |
— |
— | |
5th |
+3 |
+4 |
+4 |
+4 |
Energy Resistance (1st type) |
6 |
6 |
4 |
— |
— |
— |
— |
— |
— |
— |
6th |
+4 |
+5 |
+5 |
+5 | ||
6 |
6 |
5 |
3 |
— |
— |
— |
— |
— |
— | |
7th |
+5 |
+5 |
+5 |
+5 | ||
6 |
6 |
6 |
4 |
— |
— |
— |
— |
— |
— | |
8th |
+6/+1 |
+6 |
+6 |
+6 | ||
6 |
6 |
6 |
5 |
3 |
— |
— |
— |
— |
— | |
9th |
+6/+1 |
+6 |
+6 |
+6 | ||
6 |
6 |
6 |
6 |
4 |
— |
— |
— |
— |
— | |
10th |
+7/+2 |
+7 |
+7 |
+7 |
Energy Resistance (2nd type) |
6 |
6 |
6 |
6 |
5 |
3 |
— |
— |
— |
— |
11th |
+8/+3 |
+7 |
+7 |
+7 | ||
6 |
6 |
6 |
6 |
6 |
4 |
— |
— |
— |
— | |
12th |
+9/+4 |
+8 |
+8 |
+8 |
Weapon Specialization (Deity's Weapon) |
6 |
6 |
6 |
6 |
6 |
5 |
3 |
— |
— |
— |
13th |
+9/+4 |
+8 |
+8 |
+8 | ||
6 |
6 |
6 |
6 |
6 |
6 |
4 |
— |
— |
— | |
14th |
+10/+5 |
+9 |
+9 |
+9 | ||
6 |
6 |
6 |
6 |
6 |
6 |
5 |
3 |
— |
— | |
15th |
+11/+6/+1 |
+9 |
+9 |
+9 |
Energy Resistance (3rd type) |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
4 |
— |
— |
16th |
+12/+7/+2 |
+10 |
+10 |
+10 | ||
6 |
6 |
6 |
6 |
6 |
6 |
6 |
5 |
3 |
— | |
17th |
+12/+7/+2 |
+10 |
+10 |
+10 |
Wings |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
4 |
— |
18th |
+13/+8/+3 |
+11 |
+11 |
+11 | ||
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
5 |
3 | |
19th |
+14/+9/+4 |
+11 |
+11 |
+11 | ||
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
4 | |
20th |
+15/+10/+5 |
+12 |
+12 |
+12 |
Damage Reduction |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
+Table 1–2: Favored Soul Spells Known |
+Spells Known | |||||||||
Level |
0 |
1 |
2 |
3 |
4 |
5 |
6 |
7 |
8 |
9 |
1st |
4 |
3 |
— |
— |
— |
— |
— |
— |
— |
— |
2nd |
5 |
3 |
— |
— |
— |
— |
— |
— |
— |
— |
3rd |
5 |
4 |
— |
— |
— |
— |
— |
— |
— |
— |
4th |
6 |
4 |
3 |
— |
— |
— |
— |
— |
— |
— |
5th |
6 |
5 |
3 |
— |
— |
— |
— |
— |
— |
— |
6th |
7 |
5 |
4 |
3 |
— |
— |
— |
— |
— |
— |
7th |
7 |
6 |
4 |
3 |
— |
— |
— |
— |
— |
— |
8th |
8 |
6 |
5 |
4 |
3 |
— |
— |
— |
— |
— |
9th |
8 |
6 |
5 |
4 |
3 |
— |
— |
— |
— |
— |
10th |
9 |
6 |
6 |
5 |
4 |
3 |
— |
— |
— |
— |
11th |
9 |
6 |
6 |
5 |
4 |
3 |
— |
— |
— |
— |
12th |
9 |
6 |
6 |
6 |
5 |
4 |
3 |
— |
— |
— |
13th |
9 |
6 |
6 |
6 |
5 |
4 |
3 |
— |
— |
— |
14th |
9 |
6 |
6 |
6 |
6 |
5 |
4 |
3 |
— |
— |
15th |
9 |
6 |
6 |
6 |
6 |
5 |
4 |
3 |
— |
— |
16th |
9 |
6 |
6 |
6 |
6 |
6 |
5 |
4 |
3 |
— |
17th |
9 |
6 |
6 |
6 |
6 |
6 |
5 |
4 |
3 |
— |
18th |
9 |
6 |
6 |
6 |
6 |
6 |
6 |
5 |
4 |
3 |
19th |
9 |
6 |
6 |
6 |
6 |
6 |
6 |
5 |
4 |
3 |
20th |
9 |
6 |
6 |
6 |
6 |
6 |
6 |
6 |
5 |
4 |
Class Features
All of the following are class features of the favored soul.
====Weapon and Armor Proficiency====
Favored souls are
proficient with all simple weapons, with light and medium
armor, and with shields (except tower shields). A favored
soul is also proficient with her deity’s favored weapon.
Although a favored soul is not proficient with heavy armor,
wearing it does not interfere with her spellcasting.
====Spells====
A favored soul casts divine spells (the same type
of spells available to clerics), which are drawn from the
cleric spell list. She can cast any spell she knows without
preparing it ahead of time the way a cleric must.
To cast a spell, a favored soul must have a Charisma score
of 10 + the spell’s level (Cha 10 for 0-level spells, Cha 11
for 1st-level spells, and so forth). The Difficulty Class for a
saving throw against a favored soul’s spell is 10 + the spell’s
level + the favored soul’s Charisma modifier.
Like other spellcasters, a favored soul can cast only a certain
number of spells of each spell level per day. Her base
daily spell allotment is given on Table 1–1: The Favored
Soul. In addition, she receives bonus spells for a high
Charisma.
Unlike a cleric, a favored soul’s selection of spells is
limited. A favored soul begins play knowing four 0-level
spells and three 1st-level spells of your choice. At each
new favored soul level, she gains one or more new spells,
as indicated on Table 1–2: Favored Soul Spells Known.
(Unlike spells per day, her Charisma score does not affect
the number of spells a favored soul knows; the numbers on
Table 1–2 are fixed.)
Upon reaching 4th level, and at every even-numbered
favored soul level after that (6th, 8th, and so on), a favored
soul can choose to learn a new spell in place of one she
already knows. In effect, the favored soul “loses” the old
spell in exchange for the new one. The new spell’s level
must be the same as that of the spell being exchanged, and
it must be at least two levels lower than the highest-level
favored soul spell the favored soul can cast. A favored soul
may swap only a single spell at any given level, and must
choose whether or not to swap the spell at the same time
that she gains new spells known for the level.
Unlike a cleric, a favored soul need not prepare her
spells in advance. She can cast any spell she knows at any
time, assuming she has not yet used up her spells per day
for that spell level.
====Deity’s Weapon Focus====
At 3rd level, a favored soul
gains the Weapon Focus feat with her deity’s favored
weapon. If the character already has that feat, she can
choose a different one.
====Energy Resistance (Ex)====
At 5th level, a favored soul
chooses an energy type and gains resistance 10 against that
type. At 10th level and 15th level, the character gains resistance
10 against another energy type of her choosing.
====Deity’s Weapon Specialization====
At 12th level, a favored
soul gains the Weapon Specialization feat with her deity’s
favored weapon. If she already has that feat, she can choose
a different one.
====Wings (Ex)====
At 17th level, a favored soul gains wings
and can fly at a speed of 60 feet (good maneuverability).
A good-aligned favored soul grows feathered wings, and
an evil-aligned favored soul gains batlike wings. A favored
soul who is neither good nor evil may choose either type of
wings.
====Damage Reduction (Su)====
A 20th-level favored soul
gains damage reduction. If the character is lawful-aligned,
the damage reduction is 10/silver. If the character is chaotic-
aligned, the damage reduction is 10/cold iron. A favored
soul who is neither lawful nor chaotic may choose either
type of damage reduction.
Ex-Favored Souls
A Favored Soul who grossly violates the code of conduct required by his god loses all spells and class features, except for armor and shield proficiencies and proficiency with simple weapons. He cannot thereafter gain levels as a Favored Soul of that god until he atones (see the atonement spell description).
EPIC Favored Soul
Favored Soul Level | Special |
---|---|
21st |
— |
22nd |
— |
23rd |
Bonus feat |
24th |
— |
25th |
— |
26th |
Bonus feat |
27th |
— |
28th |
— |
29th |
Bonus feat |
30th |
— |
- System Reference Document -> Character Classes (SRD)
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